ICFP 2022
Sun 11 - Fri 16 September 2022 Ljubljana, Slovenia

In early 1960s, a niche group of home grown and international artists identified the wide spread of computers long before digital world seeped into our daily lives. They worked at an interdisciplinary intersection between mathematical and programmed art, electronic music, and multimedia theater. Emerged as cultural trailblazers, encountering new scientific and technological tools, they foresaw new modes of thinking and ways of viewing space through the multisensory perception of art, development of various social relations, and hybrid fusions of digital, electronic, and organic materials. They considered the impact of mathematical processes and digital technologies on politics and culture. They used algorithms and coded language to direct patterns on the pictorial plane, determine performative gestures, program generative sound compositions, and created permeable membranes in the architecture and physical space. They posed questions about interactivity, processuality, generativeness, programmability and virtuality before these terms became embedded in everyday speech. It is fascinating to look at their remarkably accurate understanding of the potential of the tools available for us at the present time.